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Did you adapt your graphic novel for the screen because
you felt you weren't finished with this story?
I suppose it's my collaboration with Vincent (Paronnaud) which
made things possible. When the graphic novels were first published, they had
immediate success and I got several offers to adapt Persepolis, especially when
the books were published in the US. I even got offered projects like a Beverly
Hills 90210- type TV show and a movie featuring Jennifer Lopez as my mother and
Brad Pitt as my father - things like that! It was just crazy. To be completely
honest, it had been four years since I'd written and drawn Persepolis, I felt
the work was finished. It was when I started talking with Vincent about the film
project that I realized I not only had the opportunity to work with him, but
also the possibility to experience something completely new. After having
written graphic novels, children's books, comic strips for newspapers, murals,
etc, I felt that I'd reached a transition period. I didn't want to make a film
all by myself and I felt if I was going to do it with anyone, it should be with
Vincent and Vincent alone. He was game for it, and I was excited by the
challenge. I thought we'd have fun... Sometimes, it's the little things that lead
to decisions. And I already knew (Producer) Marc- Antoine Robert, it was finally
time for us to work together. That was it!
Did you know from the beginning that it was going be an
animated feature rather than live-action?
Yes, I think we'd have lost the universal appeal of the
storyline. With live-action, it would have turned into a story of people living
in a distant land who don't look like us. At best, it would have been an exotic
story, and at worst, a "Third-World" story. The novels have been a worldwide
success because the drawings are abstract, black-and-white. I think this helped
everybody to relate to it, whether in China, Israel, Chile, or Korea, it's a
universal story. Persepolis has dreamlike moments, the drawings help us to
maintain cohesion and consistency, and the black-and-white (I'm always afraid
color may turn out to be vulgar) also helped in this respect, as did the
abstraction of the setting and location. Vincent and I thought the challenge was
all the more interesting for this and exciting from an artistic, aesthetic
standpoint.

What drove you to ask Vincent to share your studio six years ago?
At the time I hadn't met him. I'd seen his drawings at a
friend's place and thought to myself "you'd have to cut this guy's fingers off
to stop him from drawing!" his work was just fantastic. There is something
totally off-the-wall and over-the-top about it, and yet it also has dignity and
decency. I'd also seen two short films he'd made with Cizo [Lyonnel Mathieu]: O
Boy What Nice Legs and Raging Blues which I liked very much.
How do you complement each other?
When we shared the same studio, we did drawings together. We
have different styles but they match so well. We come from totally different
countries, cultures and backgrounds, yet we've always been on the same
wavelength. You could say that together we shattered the notion of "the culture
clash". I'm an outgoing kind of person, he's rather introverted, but when it
comes to drawing, working together, it's the other way around. When we worked
like madmen for three years, we never had a single row, although we were always
honest with each other.
Did you have difficulty choosing the material from the
four novels you wanted to keep in the movie?
When I was writing the books, I had to remember sixteen years of
my life, including things I definitely wanted to forget. It was a very painful
process. I dreaded starting the script, and couldn't have done it on my own. The
hardest part was the beginning, and distancing myself from the existing
narrative. We had to start from scratch, to create something altogether
different but with the same material. It's a one-of-a-kind piece. There was no
point filming a sequence of panels. People generally assume that a graphic novel
is like a movie storyboard, which of course is not the case. With graphic
novels, the relationship between the writer and reader is participatory. In
film, the audience is passive. It involves motion, sound, music, so therefore
the narrative's design and content is very different.
Did you both agree on the look of the film from the very
start?
Yes, I guess it could be defined as "stylized realism," because
we wanted the drawing to be completely life-like, not like a cartoon. Therefore,
unlike a cartoon, we didn't have that much of a margin in terms of facial
expressions and movement. This was the message which I was determined to convey
to designers and animators. I've always been obsessed with the post-war film
schools of Italian neo-realism and German expressionism and soon understood why.
In post-WWI Germany, the economy was so devastated that they couldn't afford to
shoot films on location, and so they were shot in studios using mood and amazing
geometrical shapes. In post-WWII Italy, the same happened, but things turned out
the opposite - they shot films in the streets with unknown actors because they
had no money. In both schools, you find the kind of hope in people who went
through the war and experienced great despair. I am myself a post-war person
having lived through the 8 year war between Iraq and Iran. The film is a
combination of sorts; of German expressionism and Italian neo-realism. It
features very down-to-earth, realistic scenes, and a highly design-oriented
approach, with images sometimes bordering on the abstract. We were also
influenced by elements of movies we both loved, like the fast pace of Scorsese's
Goodfellas.
When it came to the filmmaking, how did you split the work
between you, Vincent and artistic director Marc Jousset?
We needed someone with an overview, someone who could control
all stages of the filmmaking process. Vincent suggested Marc Jousset because
he'd worked with him on Raging Blues. Marc was the only one who understood what
we wanted to do. I wrote the plot and Vincent and I wrote and discussed the
shooting of the script. Vincent then took care of the production design, the
actual shooting, the props, the characters, and what was going on within each
scene. However, we all had a say on every stage of the filmmaking. Now I can
barely tell where his work begins and where mine ends and visa versa. We
complemented each other so to speak. This is an animated film with a lot of
characters...600 different characters altogether! It's unusual to have so many! I
drew them all, their fronts and their profiles. Afterwards, the designers and
animators drew them from every angle developing their facial expressions and
motions. To help them out, I was filmed acting out the scenes. It was the key to
keeping the emotion intact, and finding the right balance between sobriety and
fantasy. I also had the dreadful job of choreographing the "Eye of the Tiger"
scene...
Was it hard for you to see other designers reinterpret
your drawing and also drawing your face constantly?
It's a peculiar feeling. Your drawing is like your baby, and all
of a sudden, it belongs to everybody! They didn't only reinterpret my drawings
and my characters, but my face and life story. Unlike Vincent, I had always
worked on my own. I even had my own corner in the studio, so you can imagine how
I felt when I saw my face everywhere, In small, medium and large, as a little
girl, a teenager, a young girl, a grown-up, front, back, profile, laughing,
vomiting, crying etc. It was just unbearable! I had to say to myself "it's just
a character." It was the same for the other characters because their stories are
also real. My grandmother of course, actually existed and lived and died, as had
my uncle. I couldn't let emotion get in the way, or else it would have become
intolerable for everyone. If they'd seen me with tears in my eyes, they wouldn't
have been able to continue with their work. We needed them to feel free so that
they could do their best, so I had no choice but to talk about myself and the
people in my life as fictional characters: "Marjane does this, her grandmother's
like that..." otherwise it would have been impossible. This doesn't mean that at
times I wasn't overwhelmed by emotion, (notably the time when the designers were
drawing my parents). It was only after the script was written that this story
became fiction and went public. It wasn't exactly me anymore, and yet,
paradoxically, it was still me...

Why did you choose Chiara Mastroianni for "your" voice?
We wanted to record the voices prior to the shoot so that the
animation, motions and facial expressions could match the actors' dialogue and
acting. The first name we thought of was Danielle Darrieux's as my grandmother.
She was the only one who could do it justice; she's funny, intelligent and full
of wit and sass. She loves to have fun and doesn't shy away from absurd
situations. I'll always treasure the time we spent recording her voice. I
dreamed of Catherine Deneuve for my mother's voice. Back in Iran, the two most
famous French actors at the time were Catherine Deneuve and Alain Delon. She was
perfect for the part. When she was Chief Editor of Vogue, she picked twenty
artists to work on the issue, including me. I was so proud. When I asked her to
lend her voice, she said yes right away. I must say I was impressed when I
directed and played opposite her. At some point in the script, I was supposed to
say: "Women like you - I just want to fuck them against the wall and throw them
in the trash!" Fortunately it became easier after gulping down a few glasses of
cognac! It was only after I picked Chiara that I realized I was adding a new
chapter to a glamorous film mythology, as they'd already played mother and
daughter on several occasions. As far as Chiara was concerned, she had actually
heard about the film through her mother, and called me to do a voice test, after
which we immediately connected. I loved her voice, her talent, her personality,
her generosity. We worked hard and rehearsed for two months... She's a workaholic
and perfectionist, like Vincent and myself. She followed every step of the
filmmaking process and often dropped by the studio to visit us.
What was the most memorable moment of the whole
experience?
The first screening for the whole team in a theatre on the
Champs-Elysées. At the end, I was crying, and so was the whole audience. Iran is
still in the headlines today. Even though you want the film to be universal, you
can't stop people from seeing it in this light...True. Although in my eyes the
most exotic section takes place in Vienna. The film is not judgmental, it
doesn't say, "this is right and that is wrong" it just shows that the situation
has many layers. This isn't a politically oriented film with a message to sell.
It is first and foremost a film about my love for my family. However, if Western
audiences end up considering Iranians as human beings just like the rest of us,
and not as abstract notions like - "Islamic fundamentalists", "terrorists", or
the "Axis of Evil", then I'll feel like I've done something. Don't forget that
the first victims of fundamentalism are the Iranians themselves.
Do you miss Iran?
Of course. It's my homeland and always will be. If I were a man,
I'd say France is my wife, but Iran is my first love and will always linger with
me. Obviously, I can't forget all those years when I'd wake up with a view of an
18,700-foot high, snowcovered mountain that dominated Tehran and my life... It's
hard to think that I'll never be able to see it anymore. I miss it. Then again,
I have the life I wanted. I live in Paris, which is one of the most beautiful
cities in the world, with the man I love, doing the job I like - plus, I get
paid to do what I like to do. Out of respect for those who have stayed there,
who share my ideas but cannot express them, I'd find it inappropriate and
distasteful to be complaining. If I had given in to despair, everything would
have been lost. So up until the last moment, I'll hold my head high and keep
laughing because they won't get the best of me. As long as you're alive you can
protest and shout, yet laughter is the most subversive weapon of all.

click here to
view high resolution poster
Official Selection
2007 Toronto International Film Festival
Official Selection
2007 Telluride Film Festival
Official Closing Night
Selection 2007 New York Film Festival
OFFICIAL FRENCH
SELECTION FOR THE 2007 BEST FOREIGN LANGUAGE FILM
ACADEMY AWARDS
Read more about the film at:
http://www.sonyclassics.com/persepolis/
TRAILER
(QUICKTIME)
www.sonyclassics.com/syndication/trailers/persepolis/Persepolis_Trailer1_300.mov
www.sonyclassics.com/syndication/trailers/persepolis/Persepolis_Trailer2_300.mov
... Payvand News - 12/26/07 ... --
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